Virtual Reality (Computer Graphics)

La necesidad de una Ética Reticular

Cultural Studies / Ethics / Virtual Reality (Computer Graphics) / International Law / Moral Philosophy / Cloud Computing / The Internet / Filosofía / Ética / Derecho / Langdon Winner / Cloud Computing Security / Leyes / Ciencias De La Computacion / Juan Bautista Fuentes Ortega / Joan Carles Mèlich / ética Reticular / Javier Bustamante / Ramón Queraltó / Cloud Computing / The Internet / Filosofía / Ética / Derecho / Langdon Winner / Cloud Computing Security / Leyes / Ciencias De La Computacion / Juan Bautista Fuentes Ortega / Joan Carles Mèlich / ética Reticular / Javier Bustamante / Ramón Queraltó

\"Planimetría de alta resolución del dolmen de Menga (Antequera, Málaga) mediante escaneado láser terrestre, levantamiento 3D y fotogrametría.\"

Archaeology / Prehistoric Archaeology / Computer Graphics / Digital Humanities / Photogrammetry / Virtual Reality (Computer Graphics) / Rendering (Computer Graphics) / Archaeological Graphics & Illustration / Conservation / Mediterranean prehistory / Cultural Heritage Conservation / Heritage Conservation / Survey (Archaeological Method & Theory) / Neolithic & Chalcolithic Archaeology / 3D Laser scanning (Architecture) / Megalithic Monuments / Iberian Prehistory (Archaeology) / Archaeology of the Iberian Peninsula / Megaliths (Archaeology) / Archaeological Conservation / Neolithic Europe / Prehistory / Neolithic / Archaeological Computing / 3D Laser Scanning (Archaeology) / 3D Laser scanning / Archaeological Computing, Cultural Informatics, Digital Cultural Heritage / Antequera (Archaeology) / Virtual Reality (Computer Graphics) / Rendering (Computer Graphics) / Archaeological Graphics & Illustration / Conservation / Mediterranean prehistory / Cultural Heritage Conservation / Heritage Conservation / Survey (Archaeological Method & Theory) / Neolithic & Chalcolithic Archaeology / 3D Laser scanning (Architecture) / Megalithic Monuments / Iberian Prehistory (Archaeology) / Archaeology of the Iberian Peninsula / Megaliths (Archaeology) / Archaeological Conservation / Neolithic Europe / Prehistory / Neolithic / Archaeological Computing / 3D Laser Scanning (Archaeology) / 3D Laser scanning / Archaeological Computing, Cultural Informatics, Digital Cultural Heritage / Antequera (Archaeology)

Reconstrucción 3D y Realidad Virtual: las nuevas tecnologías en la reconstrucción de cerámica arqueológica

Archaeology / Virtual Reality (Computer Graphics) / Virtual Reconstruction / Virtual Reconstruction, Blender, Archaeology

PROGRAMA DE DOCTORADO INTERNACIONAL EN PENSAMIENTO COMPLEJO: LÍNEAS DE INVESTIGACIÓN DR. ADOLFO VÁSQUEZ ROCCA MULTIVERSIDAD M.R. EDGAR MORIN.

Critical Theory / Evolutionary Biology / Neuroscience / Sociology / Cultural Studies / Political Sociology / Social Movements / Social Theory / Psychology / Clinical Psychology / Cognitive Psychology / Cognitive Science / Personality Psychology / Psychoanalysis / Social Psychology / Neuropsychology / European Studies / Archaeology / Neurology / Psychiatry / Comparative Literature / Anthropology / Biological Anthropology / Medical Anthropology / Political Economy / Philosophy / Philosophy of Mind / Philosophy Of Language / Political Philosophy / Epistemology / Philosophy of Science / Complex Systems Science / Philosophy Of Religion / Education / Logic / Visual Anthropology / Social Work / Performing Arts / Social Anthropology / Sociology of Education / Design / Educational Technology / Feminist Theory / Social Sciences / Knowledge Management / Theology / Multivariate Statistics / Architecture / Corporate Social Responsibility / Memory (Cognitive Psychology) / Teacher Education / Political Theory / Science Education / Machine Learning / Virtual Reality (Computer Graphics) / Literature / Conservation Biology / Philosophy Of Mathematics / Molecular Biology / Sociolinguistics / Social Networking / Philosophy of Education / Higher Education / Linguistic Anthropology / Mathematics Education / Sociology of Knowledge / Complexity Theory / Psychotherapy and Counseling / Educational Psychology / Educational Research / Political Anthropology / Social and Cultural Anthropology / Virtual Communities / Urban Anthropology / Arts Education / Cultural Theory / Cognition / Embodied Cognition / Medical Education / Political Science / Social Cognition / Deconstruction / Theory of Mind / Philosophy of Art / Edgar Morin / Continental Philosophy / Philosophy Of Law / Autopoiesis / Culture / Complex Systems / Traditional Ecological Knowledge / Biology / Literary Theory / Complexity / Cognitive Neuropsychology / Affective Neuroscience / Social Media / European Union / Postmodernism / Philosophy of Logic / Cognitive Linguistics / Complex Networks / Neurolinguistics / Wittgenstein / Holistic Education / Social History / Bertrand Russell / Moral Philosophy / Cognitive Neuroscience / Virtual Worlds / Cultural Anthropology / Chaos/Complexity Theory / Neurobiology / Visual Arts / Francisco Varela / The Internet / Complex Adaptive Systems / Mind Mapping / Fine Arts / Biological Sciences / Educación / Artificial Neural Networks / Complejidad / Complexity / Epistemología / Urban Design / Complex Event Processing / Doctoral education / Antropología Social / Comunication and New / Sistem Informasi / Antropología / Direccion de Investigaciones / Ciencias Sociales / Ciencia / Virtual Learning / Tesis Doctorales / TICs aplicadas a la Educacion / Development of complex societies / Pensamiento Complejo / Tesis / Teoría del Caos / A Superação da Ontologia Fundamental de Heidegger pela Filosofia em Sistema de Alain Badiou / Teoría De Sistemas / Adolfo Vasquez Rocca / Biología-Cultural / Biología del Conocer / Humberto Maturana / autopoiesis / Sustentabilidad / Anthropology of Religion / Lógica Difusa / Estudios De Postgrados / Dr. Adolfo Vásquez Rocca / Doctorado / Tecnologias da Informação e da Comunicação (TIC) na Educação / Metodologias Da Investigação Educacional / Public Policy / biología cultural Dr. Adolfo Vásquez Rocca / Doctorado en Pensamiento Complejo / Doctorado Pensamiento Complejo / MULTIVERSIDAD MUNDO REAL EDGAR MORIN / Doctorado internacional en pensamiento complejo / CO-TUTORA INTERNACIONAL at Multiversidad Mundo Real Edgar Morin / Political Sociology / Social Movements / Social Theory / Psychology / Clinical Psychology / Cognitive Psychology / Cognitive Science / Personality Psychology / Psychoanalysis / Social Psychology / Neuropsychology / European Studies / Archaeology / Neurology / Psychiatry / Comparative Literature / Anthropology / Biological Anthropology / Medical Anthropology / Political Economy / Philosophy / Philosophy of Mind / Philosophy Of Language / Political Philosophy / Epistemology / Philosophy of Science / Complex Systems Science / Philosophy Of Religion / Education / Logic / Visual Anthropology / Social Work / Performing Arts / Social Anthropology / Sociology of Education / Design / Educational Technology / Feminist Theory / Social Sciences / Knowledge Management / Theology / Multivariate Statistics / Architecture / Corporate Social Responsibility / Memory (Cognitive Psychology) / Teacher Education / Political Theory / Science Education / Machine Learning / Virtual Reality (Computer Graphics) / Literature / Conservation Biology / Philosophy Of Mathematics / Molecular Biology / Sociolinguistics / Social Networking / Philosophy of Education / Higher Education / Linguistic Anthropology / Mathematics Education / Sociology of Knowledge / Complexity Theory / Psychotherapy and Counseling / Educational Psychology / Educational Research / Political Anthropology / Social and Cultural Anthropology / Virtual Communities / Urban Anthropology / Arts Education / Cultural Theory / Cognition / Embodied Cognition / Medical Education / Political Science / Social Cognition / Deconstruction / Theory of Mind / Philosophy of Art / Edgar Morin / Continental Philosophy / Philosophy Of Law / Autopoiesis / Culture / Complex Systems / Traditional Ecological Knowledge / Biology / Literary Theory / Complexity / Cognitive Neuropsychology / Affective Neuroscience / Social Media / European Union / Postmodernism / Philosophy of Logic / Cognitive Linguistics / Complex Networks / Neurolinguistics / Wittgenstein / Holistic Education / Social History / Bertrand Russell / Moral Philosophy / Cognitive Neuroscience / Virtual Worlds / Cultural Anthropology / Chaos/Complexity Theory / Neurobiology / Visual Arts / Francisco Varela / The Internet / Complex Adaptive Systems / Mind Mapping / Fine Arts / Biological Sciences / Educación / Artificial Neural Networks / Complejidad / Complexity / Epistemología / Urban Design / Complex Event Processing / Doctoral education / Antropología Social / Comunication and New / Sistem Informasi / Antropología / Direccion de Investigaciones / Ciencias Sociales / Ciencia / Virtual Learning / Tesis Doctorales / TICs aplicadas a la Educacion / Development of complex societies / Pensamiento Complejo / Tesis / Teoría del Caos / A Superação da Ontologia Fundamental de Heidegger pela Filosofia em Sistema de Alain Badiou / Teoría De Sistemas / Adolfo Vasquez Rocca / Biología-Cultural / Biología del Conocer / Humberto Maturana / autopoiesis / Sustentabilidad / Anthropology of Religion / Lógica Difusa / Estudios De Postgrados / Dr. Adolfo Vásquez Rocca / Doctorado / Tecnologias da Informação e da Comunicação (TIC) na Educação / Metodologias Da Investigação Educacional / Public Policy / biología cultural Dr. Adolfo Vásquez Rocca / Doctorado en Pensamiento Complejo / Doctorado Pensamiento Complejo / MULTIVERSIDAD MUNDO REAL EDGAR MORIN / Doctorado internacional en pensamiento complejo / CO-TUTORA INTERNACIONAL at Multiversidad Mundo Real Edgar Morin

Virtualidad y Conocimiento

Communication / Virtual Reality (Computer Graphics)

Learning Distributed Activities Inside 3D Virtual S paces

Virtual Reality (Computer Graphics) / Virtual Reality / Virtual Environment

Museums & Virtual Environments

Museum Studies / Virtual Reality (Computer Graphics) / Museums and Exhibition Design

Aproximación a un modelo de representación virtual lúdico (MRVL). Virtual Self, narcisismo y ausencia de sentido.

Game Theory / Game studies / Virtual Reality (Computer Graphics) / Virtual Environments / Virtual Communities / Video Games and Learning / Game/Simulation use in education / Computer Games Technology / Video Games / Use of story-telling in games / Multiplayer Online Games / Video Game Theory / Virtual Art & Virtual Reality / Digital Games / Virtual Worlds / Computer Games Education / Role-playing Game Theory / Games for Learning / Educational Games / Ethics of Play in Virtual Spaces / Virtual Reality / Computer Games / Games / Video game addiction / Virtual Learning / Psychology of Video Games / Game Spaces / Role Playing Games / narrative, multimedia, immersive virtual environments, simulation, and instructional games for development of positive self-efficacy and improved performance for K20+ learners in concepts traditionally difficult to teach and/or learn. / Ethics, Virtual Worlds, Cyberlaw / Virtual Revolution / Comunidades virtuales y redes y medios sociales online / Video Games and Learning / Game/Simulation use in education / Computer Games Technology / Video Games / Use of story-telling in games / Multiplayer Online Games / Video Game Theory / Virtual Art & Virtual Reality / Digital Games / Virtual Worlds / Computer Games Education / Role-playing Game Theory / Games for Learning / Educational Games / Ethics of Play in Virtual Spaces / Virtual Reality / Computer Games / Games / Video game addiction / Virtual Learning / Psychology of Video Games / Game Spaces / Role Playing Games / narrative, multimedia, immersive virtual environments, simulation, and instructional games for development of positive self-efficacy and improved performance for K20+ learners in concepts traditionally difficult to teach and/or learn. / Ethics, Virtual Worlds, Cyberlaw / Virtual Revolution / Comunidades virtuales y redes y medios sociales online

Comunicación: ¿Es la reconstrucción virtual de patrimonio infoarquitectura?

Archaeology / Virtual Reality (Computer Graphics) / Virtual Archaeology / Virtual Worlds / Virtual Reconstruction / Virtual Architecture / Archaeology, Virtual Reconstructions, Computer Applications / Architectural visualisation / Cloud Computing and Virtualization / Virtual Architecture / Archaeology, Virtual Reconstructions, Computer Applications / Architectural visualisation / Cloud Computing and Virtualization

Virtopia: Emotional Experiences in Virtual Environments

Virtual Reality (Computer Graphics) / Virtual Environments / Virtual Art & Virtual Reality / Virtual Reality

Me Myself and I presentación y contextualización teórica del proyecto de performance y vídeo-arte en Second Life, actas das IV Jornadas Internacionales «Universos y Metaversos: aplicaciones artísticas de los nuevos medios», Universidade de Barcelona, Abril 2010

Virtual Reality (Computer Graphics) / Virtual Environments / Virtual Art & Virtual Reality / Virtual Teams / Virtual Worlds / Digital Performance / Contemporary Performance Art in the Context of Digital Arts and New Media / Digital dance performance / Cyberformance / Educational Virtual Environments / Digital & Networked Performance / Comunidades virtuales y redes y medios sociales online / Digital Media in Performance / Digital Performance / Contemporary Performance Art in the Context of Digital Arts and New Media / Digital dance performance / Cyberformance / Educational Virtual Environments / Digital & Networked Performance / Comunidades virtuales y redes y medios sociales online / Digital Media in Performance

Me Myself and I – La Performance en el Metaverso. Actas, Avanca/Cinema 2010: Conferência Internacional de Cinema - Arte, Tecnologia, Comunicação. Tomo I, pp. 90-93. Julho 2010.

Virtual Reality (Computer Graphics) / Virtual Environments / Digital Media / Virtual Worlds / Digital Performance / Contemporary Performance Art in the Context of Digital Arts and New Media / Cyberformance / Digital and Networked Performance / Digital & Networked Performance / Contemporary Performance Art in the Context of Digital Arts and New Media / Cyberformance / Digital and Networked Performance / Digital & Networked Performance

Poster: El acueducto de la ciudad romana de Los Bañales: representaciones gráficas a lo largo de la Historia y aplicación reciente de técnicas de Arqueología Virtual.

Archaeology / Virtual Reality (Computer Graphics) / 3D Reconstruction / Ancient Rome / Roman aqueducts / Hispania romana

La virtualidad en el teatro

Theatre Studies / Virtual Reality (Computer Graphics) / Scenography / Virtual Scenography / Experimental Theatre / Theatre / Mapping / Theatre / Mapping

Multi-Depth-Map Raytracing for Efficient Large-Scene Reconstruction

Virtual Reality (Computer Graphics) / Point-Based Rendering / Digital Image Processing
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